Post-Jam fixes v1.1.0
Faded In Midnight » Devlog
Hey! Added a few quick post-jam fixes based on the feedback received during the jam
Changes are as follows:
## [1.1.0] - 2023-12-24
### Added
- Added new mouse cursor on title and story screens
- Added rooms warnings to show uncleared rooms
- Added hurt frames to mobs
- Added death frames to mobs
- Added summoning circles
- Added seperate audio busses
### Changed
- Changed invincibility frames to be longer
- Changed shotgun fire rate to be higher
- Changed project to Godot 4.2
- Changed spawn rate so that it is staggered
- Changed spawn count from 3 to 5
Files
web.zip Play in browser
Dec 24, 2023
Faded In Midnight
Survive the night at a house full of terror.
Status | Released |
Authors | Kotzwinkle, haunthill, GottderFrucht, BoxonaCat, Jotsuke Music |
Genre | Survival |
Tags | chiptune, Difficult, Horror, Pixel Art, Roguelite, Top down shooter |
Languages | English |
More posts
- Version 1.1.1Jun 25, 2024
Comments
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That's great! It was much easier to go through all the room, even if the top left one still had the warning after beating it.
That new cursor helps a lot. :)
I was able to go further into the game thanks to those change, compared to previous version.
Oh no! I'll have to take a look at the warning logic. Thanks for the heads up!